This game is also about time travel. It was called Bugs Bunny: Lost in Time, and it featured Bugs Bunny traveling through time, stomping and kicking on things, and collecting icons through different time periods. Well, it all starts when Daffy Duck accidentally destroys Grandma's time machine.Wasn't there already a Bugs game featuring time travel? Yes, yes there was. The story of Bugs Bunny & Taz is based on time travel caused by the destruction of the timer. Bugs Bunny & Taz: Time Busters is a game released in 2001 and is also a continuation of Bugs Bunny: Lost in Time, which was released a year earlier.
![]() ![]() Bugs Bunny Time Busters Series Of CogsHe started the whole time mix-up, and it's up to you to collect cogs to stabilize Granny's time regulator (she's a busy gal in her retirement) and get the time crystal back from Daffy's possession. Instead of taking on time with one character, you actually control both Bugs Bunny and Taz as they try to collect a series of cogs throughout time, while defeating bosses, winning mini-games, and generally trying to catch the greedy, dopey and generally punk-ass Daffy as he once again screws up life for the innocent. The key to the game's success is in the dual control scheme. 1 Plot 2 Sound Effects Used 3 Image Gallery 4 Audio Samples While on duty as the top pest controller for 'Jet Age Pest Control,' Daffy Duck accidentally breaks Granny's time regulator and is thrown back in time with the core of this machine, a precious Time. It was released in 2000 by Infogrames Entertainment, SA. Everything from Crash to Croc 2 to Zelda to Mario 64 is referenced blatantly in the game in an attempt to give it a broad variety of styles to keep you interested.Bugs Bunny & Taz - Time Busters U ISO SLUS-01144 Sony Playstation / PSX PS1 ISOs Quick Navigation: Game Description & Reviews: Rate this game Videos.Bugs Bunny and Taz: Time Busters is a game for PlayStation and Microsoft Windows.Bugs can jump higher, can dive into rabbit holes, and use his ears like a helicopter to lengthen leaps, but Taz can lift objects, break apart large obstructions, or dig the holes in special areas that Bugs can then use. Time Busters has its share of innovations however, though it's mostly around the unique control scheme that acts as the game's foundation.Time Busters focuses on the fact that you have to switch characters while you're playing in order to do specific tasks. While there's a lot of variety in the parts, overall it's very familiar territory, and will give you more d¿j¿ vu flashes the more platform games you've played. Every 3D platformer ever made, and playing Parappa style repetition games. In the course of an area you'll find yourself sneaking around a maze of soldiers Zelda style, racing away from moving lava like Crash, playing a simplistic game of basketball like Banjo Tooie, pushing blocks around like. The futuristic machine that allows you to manipulate time is broken again.Ever since Crash, Spyro and Croc 2 started tossing the platform salad, every new platformer has veered farther away from the standard level romp and has broken up levels into a wider variety of smaller parts, rather than keep with one theme. If the entire game used that sort of teamwork, it would have made Time Busters stand out more than it does - unfortunately, that sort of interaction is rare, and most of the time the game goes for the easy shot rather than the big challenge.I guess it's hard to criticize a game for being too simplistic when it's based on something as childlike as Looney Tunes (we all love Tunes, but we'd be stupid if we didn't know the market this game is targeted to), but Time Busters will frustrate those of you looking for something to test your finger skills. You'll have to kick Sam with Bugs, pick up his torch, jump on Taz' head to get on top of a stone that Taz has pushed, then light one of three ropes, all while avoiding Sam. There are some great moments however, such as a great boss battle that involves you using both Bugs and Taz together to defeat Yosemite Sam, using nearly every one of their unique abilities. Most of the time the puzzles that involve the characters are beyond simplistic - Taz spins on a special area to make an object rotate, while Bugs picks up a rock and throws something into the now-accessible object, and so on. Overall, Time Busters has a certain entertaining but monochromatic feel that will keep you playing, but rarely bring your heart rate above Saturday afternoon television levels.And the graphics? This is truly a great looking PlayStation game. Boss battles are fun, but I'll be shocked if you can't get past them on the first try. Puzzles tend to be incredibly simplistic, and clues are abundant, and obvious. You'll copy an ice skater, you'll play drums with an Aztec, you'll ride a dragon, but you'll rarely find yourself doing any challenging tasks, or getting out of dicey situations. Keep it 100 blue slushieEverything is handled with smooth motion, and lots of charm. The animations capture the characters perfectly though, everything from the way Bugs dives into a rabbit hole to Taz' big screaming scary face. Textures are bright, and the objects and characters are fun to watch, but the detail is pretty negligible, particularly in cutscenes when you get close-up views of your favorite heroes, who are particular polygonally starved. Play this once or twice in 1024x768 resolution, though, and you'll see just how great a PlayStation game it really is. Taz and Bugs are perfect, Grammy is perfect. The voice acting, however, is exactly as you'd expect - when you pay for a license, you also get the advantage of getting some of the best voice actors out there to speak as your favorite cartoon characters. The music is simple but keeps firmly within Looney Tunes boundaries, meaning that it's mainly entertaining, but sometimes grinding. But unfortunately, other than the double-character control scheme, it keeps it from ever stepping out into truly original territory. Basically you'll find yourself with a poltergeist-controlled character every 20 minutes or so if you use a keyboard, so I'd highly recommend you use a gamepad.What harms B&B is also what keeps it from being a flop - the large scoops taken from so many other platformers ensures that you'll have some fun but predictable experiences. You hit a whole bunch of keys, or swear, or pray or whatever it is you like to do. Though it's pretty obvious that you'd want one to play a platform game, there's the added problem that the direction controls on the keyboard like to clog up on a regular basis, causing your hero to run in a certain direction until. Just not enough momentum to keep anyone but younger gamers interested.
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